Release Notes v1.0.0.132 2012/1/17

公式告知

http://na.leagueoflegends.com/news/sejuani-patch-notes

新規追加スキン

   * Sabretusk Sejuani
   * Darkrider Sejuani

PVP.net v1.52

   * クラン(Ranked Teams)
         o クランのメンバの最大数が9に増える(Ranked Team roster size has been increased to a maximum of 9)
         o 一度も戦っていないクランはそのうち自動的に解散される(Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting)
         o クランのメンバをチャットに呼びやすくした(Made it easier to invite members of your Ranked Team to a group chat)
         o クランのタグはクライアントやゲーム中画面によりたくさん表示されるようになる(Team Tags will now show up in more parts of the PVP.net and in game UI)
         o クラン戦への招待には通常と異なる音楽が流れる(Team Game invites will now play a different sound to differentiate from normal invites)
         o クラン画面でメンバーの状態を確認できる(Team Member status will now show up in the Team Profile screen so you can see who is online and available to play)
         o クラン作成をよりわかりやすく(Cleaned up the Ranked Team creation process to be more clear)
         o クラン戦マッチングのアルゴリズムをより正確に修正(Tweaked the Ranked Team matchmaking algorithm to be more accurate)
   * Spectator
         o 観戦者がローディング画面で止まってしまうバグを修正(Fixed a bug where Spectators would sometimes get stuck at the loading screen)
         o 観戦者のいるゲームの最後の数分間のスピードが上がるバグを修正(Fixed a bug where the last few minutes of a spectated game get sped up)(←訳者注:合ってるかわからん)
   * General
         o Summoner's Rift(Winter)を削除。
         o Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
         o The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
         o Text input focus stealing on new incoming IMs has been removed
         o Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position

League of Legends v1.0.0.132
新チャンピオン
Sejuani, the Winter's Wrath

   * Frost (Passive) - 通常攻撃にFrostを付与し、移動速度を3秒の間10%低下させる。
   * Arctic Assault - 前方に突進し、敵ユニットに魔法DMを与えFrostにする。敵チャンピオンに当たると突進は止まる。
   * Northern Winds - 極寒の嵐を周囲に召還し、周囲の敵ユニットに毎秒魔法DMを与える。DMは敵ユニットがFrostまたはPermafrostの時に増加する。
   * Permafrost - 周囲の敵ユニットのFrostをPermafrostにし、魔法DMを与え、移動速度低下量を劇的に増加させる。
   * Glacial Prison (Ultimate) - 武器を投げ、最初に当たった敵チャンピオンにスタンを与える。また、その付近にいる敵ユニットにも当たった敵チャンピオンより短い時間のスタンを与える。更に効果を受けたすべてのユニットに魔法DMとFrostを与える。

Ahri

   * Orb of Deception(Q)の消費manaを70/75/80/85/90に増加(元は60/65/70/75/80)。
   * Spirit Rush(Ult)のCDを90/80/70sに増加(元は80/70/60)。

Dr. Mundo

   * 基本ステータス
         o Base attack speedを0.625に増加(元は0.595)。
         o Attack speed per levelを2.8%に増加(元は2.5%)。
         o Magic resist per levelを1.25に増加(元は0.75)。
   * Burning Agony(W)の消費healthを10/15/20/25/30に減少(元は20/25/30/35/40)。
   * Sadism(Ult)のCDを65sに減少(元は75s)。

Fizz

   * Ahri patchの変更履歴にあった以下のChum the Waters(Ult)の変更が適用されていなかったので今回改善した。
         o Fizzが死亡状態になった時に効果が発生しなくなることがあったバグを修正。
         o 効果を受けない対象(スペルシールド等)に当たった時、魚はその場に落ちるようになる(元は魚共々消えてなくなっていた)。
         o 対象がQuicksilver Sashを使用すると魚をその場に落とすようになる(元は解除した瞬間に鮫が現れるようになっていた)。
         o Time Bomb(ZileanのQ)のようにtrue damageによるtimerが導入される。
         o VladimirのSanguine Pool(W)のようなターゲット不可状態の対象にhitすることはなくなる。

Graves

   * Buckshot(Q)の消費manaを60/70/80/90/100に増加(元は60/65/70/75/80)。
   * Collateral Damage(Ult)
         o 初弾物理DMの基本DMを250/350/450に減少(元は250/375/500)。
         o 爆風物理DMの基本DMを140/250/360に減少(元は140/275/400)。
         o CDを100/90/80に増加(元は80/70/60)。

Jarvan IV

   * Mana per levelを40に増加(元は30)。
   * Golden Aegis(W)の消費manaを65に減少(元は75)。
   * Demacian Standard(E)の消費manaを55に減少(元は60)。

Jax(リメイク)

   * 基本ステータス
         o Base healthを551に増加(元は506)。
         o Health per levelを88に増加(元は83)。
         o Armor per levelを3.5に増加(元は3.2)。
         o Jokeにアニメーションを追加。
   * Relentless Assault(Passive) (リメイク)
         o 敵ユニットを攻撃する度にASが4-10%増加する(最大6スタック)。
   * Leap Strike(Q)
         o CDを10/9/8/7/6sに変更(元は13/11/9/7/5s)
         o 魔法DMを70/110/150/190/230 (+0.6) + [増加攻撃力 × 100%]に変更(元は20/45/70/95/120 (+0.7) + [攻撃力 × 100%])。
   * Empower(W)
         o CDを7/6/5/4/3sに減少(元は9/8/7/6/5s)。
         o 追加魔法DMの基本DMを40/85/130/175/220に変更(元は60/95/130/165/200)。
         o APレートを0.6に増加(元は0.4)。
         o 消費manaを30に増加(元は20)。
   * Counter Strike(E) (リメイク)
         o 1.5秒間Jaxに対する全ての通常攻撃を無効にする。効果終了時に周囲の敵ユニットに40/70/100/130/160 + [増加攻撃力 × 80%]の物理DMとスタン(1s)を与える。効果中にJaxが通常攻撃を無効にする度にスキルのDMは10/15/20/25/30だけ増加する。
   * Grandmaster's Might(Ult) (リメイク)
         o Passive: 同じ対象に3回通常攻撃を行う度に通常攻撃に100/160/220 (+0.7)の追加魔法DMを付与する。
         o Active: 6秒間JaxのAPとADが増加する。
               ■増加AP: 25/45/65 (+ 増加前のJaxのAPの20%)
               ■増加AD: 25/45/65 (+ 増加前のJaxの増加攻撃力の20%)

Nunu

   * Base attack speedを0.625に増加(元は0.613)。
   * Attack speed per levelを2.25%に増加(元は1.08)。

Rammus

   * Powerball(Q)の効果時間を7sに減少(元は8s)。
   * Powerball(Q)の初期のMS増加を30%に増加(元は25%)。
   * Defensive Ball Curl(W)の反射魔法DMの基本DMを15/25/35/45/55に減少(元は20/30/40/50/60)。

Riven

   * Base movement speedを320に減少(元は325)。
   * Base health regenを10.4 per 5sに減少(元は12 per 5s)。
   * Health regen per levelを0.9 per 5sに減少(元は1 per 5s)。
   * Broken Wings(Q)の基本DMを30/55/80/105/130に増加(元は30/50/70/90/110)。
   * Ki Burst(W)の基本DMを50/80/110/140/170に減少(元は50/90/130/170/210)。

Shaco

   * Jack in the Box(W)の持続時間を60sに減少(元は90s)。
   * Jack in the Boxesはその持続時間を自身のmanaバーで秒数で表示するようになる。

Skarner

   * Crystal Slash(Q)の消費manaを20/22/24/26/28に変更(元は一律15)。
   * Crystal Slash(Q)のスローを20/25/30/35/40%に減少(元は25/30/35/40/45%)。
   * Impale(Ult)のCDを130/120/110sに増加(元は110/100/90s)。

Tryndamere

   * Base attack damageを56に減少(元は59.2)。
   * Base health regen per 5sを7.9に減少(元は10.9 per 5s)。
   * Mocking Shout(W)の低下ADを20/35/50/65/80に減少(元は20/40/60/80/100)。
   * Fury減少は5秒間戦闘を行わないと始まるようになる(元は8秒間)。

Vayne

   * Base movement speedを300に減少(元は305)。
   * Night Hunter(Passive)の増加MSを30に減少(元は40)。
   * Tumble(Q)の増加DMを30/35/40/45/50%に減少(元は40/45/50/55/60%)。
   * Final Hour(Ult)のTumble(Q)に付与されるステルスの効果時間を1sに減少(元は1.5s)。

Veigar

   * Baleful Strike(Q)でユニットを死亡させた際に効果が発生しなかったことがあったバグを修正。

Vladmir

   * Transfusion(Q)のCDを10/8.5/7/5.5/4sに減少(元は12/10/8/6/4s)。
   * Crimson Pact(Passive)のAPが1増加する度にHPが増加する割合を1.4に減少(元は1.8)。
   * Hemoplague(Ult)は使用時にHPを消費しなくなる(元は現HPの15%を消費)。
   * Tides of blood(E)の消費HP増加を25%に減少(元は50%)。

Volibear

   * Base armorを20に増加(元は17.5)。
   * Rolling Thunder(Q)
         o 基本DMを30/60/90/120/150に増加(元は25/50/75/100/125)。
         o 敵Championに向かって移動する際では無くとも移動速度が15%増加するようになる(敵Championに向かって移動する際は45%増加のまま)。
         o 対象が素早く移動している時にまれに効果が発生しなかったバグを修正。
   * Frenzy(W)の増加HPレートを15%に減少(元は18%)。
   * Majestic Roar(E)の基本DMを60/105/150/195/240に増加(元は60/95/130/165/200)。
   * Chosen of the Storm(Passive)はVolibearが死亡した時にはCDが解消されなくなる(元は解消されていた)。

Warwick

   * Hunter's Call(W)のCDを24/22/20/18/16sに減少(元は30/27/24/21/18s)。

Xerath

   * Mage Chains(E)がまれに1.5秒でなく2秒のスタンを与えていたバグを修正。

アイテム

   * Ionic SparkはSummoner's RiftとTwisted Treelineでも購入できるようになる。
   * Nashor's Tooth
         o Total costを2735gに減少(元は2885g)。
         o 増加APを65に増加(元は55)。
   * Ninja Tabi
         o Dodge効果を削除。
         o 新規UNIQUE Passive: タワー以外から受ける通常攻撃のDMを10%減少する。
   * Stingerのtotal costを1090gに減少(元は1140g)。
   * Sword of the Divineを削除。

サモナースペル

   * SurgeのCDを180sに減少(元は220s)。

その他

   * Colorblind Mode
         o 色覚異常のプレイヤー向けにHPバーや他の様々な効果やアニメーションの視覚効果を変更する機能を追加。
         o ゲーム内での位置: Options > Video > Advanced Options > Colorblind Mode (チェックを入れる)
   * Lizard Elder(赤Buff)のブレスはspell damageのトリガーにはならなくなる。
   * いくつかのチャンピオンのrecommended itemsを更新。

アート

   * Champions
         o Guqin Sonaスキンの大きさを他のSonaのスキンと合うように調整した。
   * 以下のスキンのサムネやローディング中の画像を更新。
         o Classic Alistar
         o Classic Fiddlesticks
         o Classic Galio
         o Classic Janna (マイナーチェンジ)
         o Classic Malzahar
         o Unchained Alistar (マイナーチェンジ)
         o Bird of Prey Anivia
         o Team Spirit Anivia
         o Corporate Mundo
         o Bandito Fiddlesticks
         o Piltover Customs Heimerdinger
         o PAX Jax
         o Angler Jax
         o Shadow Prince Malzahar
         o Vizier Malzahar
         o Assassin Master Yi
         o Yellow Jacket Shen
         o Silent Night Sona
         o White Mage Veigar

原文

New Skins in the Store

   * Sabretusk Sejuani
   * Darkrider Sejuani

PVP.net v1.52

   * Ranked Teams
         o Ranked Team roster size has been increased to a maximum of 9
         o Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting
         o Made it easier to invite members of your Ranked Team to a group chat
         o Team Tags will now show up in more parts of the PVP.net and in game UI
         o Team Game invites will now play a different sound to differentiate from normal invites
         o Team Member status will now show up in the Team Profile screen so you can see who is online and available to play
         o Cleaned up the Ranked Team creation process to be more clear
         o Tweaked the Ranked Team matchmaking algorithm to be more accurate
   * Spectator
         o Fixed a bug where Spectators would sometimes get stuck at the loading screen
         o Fixed a bug where the last few minutes of a spectated game get sped up
   * General
         o Summoner's Rift (Winter) has been removed from matchmaking
         o Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
         o The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
         o Text input focus stealing on new incoming IMs has been removed
         o Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position

League of Legends v1.0.0.132

Sejuani, the Winter's Wrath
   * Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
   * Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
   * Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
   * Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
   * Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.

Ahri

   * Orb of Deception mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
   * Spirit Rush cooldown increased to 90/80/70 seconds from 80/70/60

Dr. Mundo

   * General
         o Base attack speed increased to .625 from 0.595
         o Attack speed per level increased to 2.8 from 2.5
         o Magic resist per level increased to 1.25 from .75
   * Burning Agony health cost reduced to 10/15/20/25/30 from 20/25/30/35/40
   * Sadism ultimate cooldown reduced to 65 from 75

Fizz

   * Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:
         o Fixed a bug where Chum the Waters stopped working if Fizz died
         o Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
         o Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
         o Added a 3-2-1 timer like Time Bomb
         o No longer hits nontargetable units like Vladimir in Sanguine Pool

Graves

   * Buckshot Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80
   * Collateral Damage
         o Initial damage reduced to 250/350/450 from 250/375/500
         o Explosion damage reduced to 140/250/360 from 140/275/400
         o Cooldown increased to 100/90/80 from 80/70/60

Jarvan IV

   * Mana per level increased to 40 from 30
   * Golden Aegis mana cost reduced to 65 from 75
   * Demacian Standard mana cost reduced to 55 from 60

Jax (remake)

   * General
         o Base health increased to 551 from 506
         o Health per level increased to 88 from 83
         o Armor per level increased to 3.5 from 3.2
         o Added an animation to Jax's Joke
   * Relentless Assault - Passive (Remade)
         o Every time Jax attacks an enemy he gains 4-10% increased attack speed (stacks up to 6 times)
   * Leap Strike
         o Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5
         o Damage changed to 70/110/150/190/230 (+1.0 bonus attack damage)(0.6 ability power) from 20/45/70/95/120 (+1.0 total attack damage)(0.7 ability power)
   * Empower
         o Cooldown reduced to 7/6/5/4/3 seconds from 9/8/7/6/5
         o Damage changed to 40/85/130/175/220 from 60/95/130/165/200
         o Ability power ratio increased to 0.6 from 0.4
         o Mana cost increased to 30 from 20
   * Counter Strike (Remade)
         o Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40/70/100/130/160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10/15/20/25/30 damage for each attack dodged.
   * Grandmaster's Might (Remade)
         o Passive: Every third consecutive attack deals an additional 100/160/220 (+0.7 ability power) magic damage.
         o Active: Jax gains ability power equal to 25/45/65 (+ 20% of his ability power) and attack damage equal to 25/45/65 (+ 20% of his bonus attack damage) for 6 seconds.

Nunu

   * Base attack speed increased to .625 from .613
   * Attack speed per level increased to 2.25 from 1.08

Rammus

   * Powerball duration reduced to 7 seconds from 8
   * Powerball initial speed increased to 30% from 25%
   * Defensive Ball Curl damage return reduced to 15/25/35/45/55 from 20/30/40/50/60

Riven

   * Base movement speed reduced to 320 from 325
   * Base health regen reduced to 10.4 per 5 seconds from 12
   * Health regen per level reduced to 0.9 per 5 seconds from 1
   * Broken Wings base damage increased to 30/55/80/105/130 from 30/50/70/90/110
   * Ki Burst base damage reduced to 50/80/110/140/170 from 50/90/130/170/210

Shaco

   * Jack in the Box duration lowered to 60 seconds from 90
   * Jack in the Boxes now show their remaining duration (in seconds) in their mana bar

Skarner

   * Crystal Slash mana cost adjusted to 20/22/24/26/28 from 15 at all levels
   * Crystal Slash slow decreased to 20/25/30/35/40% from 25/30/35/40/45%
   * Impale cooldown increased to 130/120/110 from 110/100/90

Tryndamere

   * Base attack damage lowered to 56 from 59.2
   * Base health regen per 5 seconds reduced to 7.9 from 10.9
   * Mocking Shout attack damage reduction lowered to 20/35/50/65/80 from 20/40/60/80/100
   * Fury decay now begins after 5 seconds, as opposed to 8 second previously

Vayne

   * Base movement speed reduced to 300 from 305
   * Night Hunter movement speed reduced to 30 from 40
   * Tumble bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%
   * Final Hour Tumble stealth duration reduced to 1 second from 1.5

Veigar

   * Fixed a bug where killing a unit with Baleful Strike would not create the particle effect

Vladimir

   * Transfusion cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4
   * Crimson Pact ability power to health conversion reduced to 1.4 from 1.8
   * Hemoplague no longer costs 15% of your current health and is now no cost to cast
   * Tides of blood health cost ramp up reduced to 25% from 50%

Volibear

   * Base armor increased to 20 from 17.5
   * Rolling Thunder
         o Damage increased to 30/60/90/120/150 from 25/50/75/100/125
         o Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
         o Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets
   * Frenzy bonus health to damage ratio reduced to 15% from 18%
   * Majestic Roar damage increased to 60/105/150/195/240 from 60/95/130/165/200
   * Chosen of the Storm (Passive) cooldown no longer resets on death

Warwick

   * Hunter's Call cooldown reduced to 24/22/20/18/16 seconds from 30/27/24/21/18

Xerath

   * Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5

Items

   * Ionic Spark is now purchasable on Summoner's Rift and Twisted Treeline
   * Nashor's Tooth
         o Total cost reduced to 2735 from 2885
         o Ability Power increased to 65 from 55
   * Ninja Tabi
         o Dodge has been removed
         o New UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%
   * Stinger total cost reduced to 1090 from 1140
   * Sword of the Divine has been removed

Summoner Spells

   * Surge cooldown reduced to 180 seconds from 220

General

   * Colorblind Mode
         o New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
         o Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)
   * Blessing of the Lizard Elder no longer triggers on spell damage
   * Updated several Champions recommended items

Art

   * Champions
         o Guqin Sona model scale normalized to better match her other skins
   * Splash and Loading Screen Updates ◦Classic Alistar
         o Classic Fiddlesticks
         o Classic Galio
         o Classic Janna (minor artifact fixes)
         o Classic Malzahar
         o Unchained Alistar (minor artifact fixes)
         o Bird of Prey Anivia
         o Team Spirit Anivia
         o Corporate Mundo
         o Bandito Fiddlesticks
         o Piltover Customs Heimerdinger
         o PAX Jax
         o Angler Jax
         o Shadow Prince Malzahar
         o Vizier Malzahar
         o Assassin Master Yi
         o Yellow Jacket Shen
         o Silent Night Sona
         o White Mage Veigar

コメント

  • とりあえず原型だけ。 -- 2012-01-14 (土) 12:27:02
  • ありがとう -- 2012-01-14 (土) 13:54:01
  • 編集中… -- 2012-01-17 (火) 12:40:01
  • うえのほう訳しときましたー -- 2012-01-17 (火) 17:51:35
  • vayneさんが。。。。。。。。。 -- 2012-01-17 (火) 18:31:26
  • shen……哀れな奴よ…… -- 2012-01-17 (火) 19:00:32
  • shaco....nerfされすぎオワコン -- 2012-01-17 (火) 21:09:17
  • jaxさんの時代がまたくるううううう -- 2012-01-17 (火) 22:39:31
  • あれ?Shenは?ねえ,Shenは? -- 2012-01-17 (火) 23:21:45
  • 蠍buffとはなんだったのか・・・またpick場面が寂しくなるな -- 2012-01-17 (火) 23:55:53
  • Jaxが -- 2012-01-18 (水) 00:23:22
  • NerfどころかこりゃBuffだなー -- 2012-01-18 (水) 00:23:43
  • 原文にも書かれてないけどゲーム中のショップの反応がよくなりましたね あとCoop戦でBOTの配置が入れ替わってました -- 2012-01-18 (水) 00:49:36
  • shacoとかもっとnurfしてほしいし。eveを見ろよ。何がオワコンなんだ。 -- 2012-01-18 (水) 00:53:01
  • pvpでNormalとDominionの位置が元に戻ってる。 -- 2012-01-18 (水) 22:33:53
  • ん・・・viktorのリリースノートがない・・・? -- 2012-01-25 (水) 00:04:57
  • ↑「記載漏れ一覧」参照 -- 2012-01-25 (水) 00:10:58

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