Release Notes v1.0.0.94 2010/6/24

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http://www.leagueoflegends.com/board/showthread.php?t=143928

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League of Legends v1.0.0.94

Kog'Maw, the Mouth of the Abyss

   * Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
   * Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
   * Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
   * Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
   * Icathian Surprise (Passive): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.

Akali

   * 攻撃タイミングバグってたのを直した
   * もうTwilight Shroud使ってる時にポーション飲んでもステルスとけないよ

Ashe

   * Frost Shotのスローが10/18/26/32/38%から15/20/25/30/35%に
   * Frost Shotの効果はVolleyの効果とスタックしなくなった
   * Volleyは9発から7発に変更 now fires 7 missiles instead of 9
   * Volleyの追加ダメージが40/50/60/70/80から 40/55/70/85/100 に増加
   * Accumulate Wealth は 'Hawkshot'に。Hawkshotはパッシブでゴールド増加効果を残しつつ、無敵でターゲット出来ない鷹を指定地点に放てる。移動中も視界が取れるし、着いた場所で5秒間視界を確保できる。
   * Enchanted Crystal Arrow
         o スロー効果がランク2から3に上がるまでの距離が長すぎたのを直した
         o スタン効果が最大になる距離が短かったのを直した
         o スタンが最大3.5秒になるまでの距離を伸ばした

Blitzcrank

   * マナバリアーがもっかい使えるようになるまでのタイマーを付けた
   * Static Fieldは0.5秒のサイレンスが付いたよ
   * Power Fistはdodge出来なくなりました

Corki

   * Missile Barrage
         o デカイの出るまであとどれ位かのカウンターを付けた
         o missile1発は指定した地点に行くようになった
         o Missile Barrageは死亡中もリロードするようになったし、死亡でカウンターがリセットされることもなくなった

Cho'Gath

   * Vorpal Spikesはトグルで切れるようになった
   * Cho'gathはYoumuu's Ghostbladeみたいなアイテムの効果を受けられるようになった
   * Feast
         o rank 3のFeastでCho'gathがFeast stacksを最大まで溜めてる時に食えなかった(?)のを修正
         o Cho'gathがstackを失ってもtooltipがそのままだったのを修正
         o Cho'gathがstackを失っても正しく大きさが変わってなかったのを修正

Evelynn

   * ベースdodge失くした

Ezreal

   * Essence Fluxからヒール効果削った
   * Essence Fluxのattack speed buff/debuffを5/10/15/20/25から20/23/26/29/32に

Garen

   * 再接続したときに時々違うスキンになってたのを修正

Gangplank

   * Parleyの追加dを110%から100%に
   * ParleyはDodge出来ないし、ブラインドの影響を受けなくなりました
   * Raise Moraleは攻撃速度増加の代わりに8/12/16/20/24のDM増加になりました
   * Cannon Barrage
         o Cannonballのダメージを140/200/260から100/140/180に
         o Cannonballの範囲を225から275に拡大
         o スロー効果を40/50/60%から35/45/55%に

Gragas

   * Barrel Rollのtooltipを修正

Heimerdinger

   * 砲台がのターゲッティングがおかしかったのを修正

Janna

   * Howling Galeの打ち上げてる時間を33%短縮
   * Eye of the Stormでシールド効果無くなってんのにエフェクトが残ってたのを修正

Jax

   * Empowerのクールダウンを7/6/5/4/3秒から5秒に変更

Kayle

   * Divine Blessingの回復量を65/105/145/185/225から65/100/135/170/205に下げた
   * Righteous FuryのAP倍率を0.35から0.3に下げた
   * Righteous Furyのベースダメージを8/14/20/26/32から4/10/16/22/28に下げた
   * Interventionのクールダウンを全ランク90秒だったのを120/105/90秒にした

Morgana

   * Dark BindingのダメージがDoTじゃなくて一度に入るようになった。ダメージは80/135/190/245/300(+0.9)。
   * Soul ShackleのAP倍率を.5/1.5から1.0/1.0に変更。

Pantheon

   * Heartseeker Strike
         o 過分なダメージを与えてたのを修正
         o 5回分キャストエフェクトも出てたのを修正
         o ダメージを20/25/30/35/40%に増加
         o 一部のダメージの2倍だったのをちゃんと全ダメージの2倍入るようになりました
   * Spear Shotのダメージ計算でアイテム分がちゃんと加算されてなかったのを修正
   * Spear Shotのダメージを100/110/120/130/140%から100/115/130/145/160%に増加
   * Grand Skyfallはスペルシールドの影響を受けるようになりました
   * Grand Skyfallのスローの効果時間がおかしかったのを修正
   * PantheonはYoumuu's Ghostbladeみたいなアイテムの効果を受けられるようになった

Poppy

   * Devastating Blowはスペルシールドを破れるようになった
   * Heroic Chargeはスペルシールドを破れるようになった

Shaco

   * Deceiveのtooltipにクリティカルじゃなくてボーナスダメージだって明確に書いた(?)
   * Jack in the Boxesが捕捉するターゲットがおかしかったのを修正
   * Jack in the Boxesが壊れる前にステルス消えてたのを修正

Teemo

   * ベースdodge消した

Shen

   * Vorpal Bladeの回復量を15/30/45/60/75から10/20/30/40/50に下げた

Sivir

   * Boomerang Bladeのキャストエフェクトがダブってたの直した

Soraka

   * Wish
         o AP倍率を1.5から1.3 に下げた
         o 回復量を 250/400/550から200/320/440 に下げた
         o マナコストを 250/350/450から200/275/350 に下げた

Veigar

   * Baleful Strike
         o ボーナスAPの獲得手段を調整した
         o Veigarはどんなダメージソースでも、チャンピオンを殺す毎に 1/2/3/4/5 のボーナスAPを得る。
   * Dark Matter
         o 着弾までの時間を1.6秒から1.2秒に短縮
         o ベースダメージを 120/180/240/300/360 から 120/170/220/270/320 に下げた
         o クールダウンを12秒から10秒に短縮
   * Event Horizon
         o マナコストを 90/110/130/150/170 から 80/95/110/125/140 に下げた
         o クールダウンを 24/22/20/18/16 から 20/19/18/17/16 に短縮
         o 射程を600から650に延長。
   * Primordial Burst
         o マナコストを 200/300/400 から 150/200/250 に下げた
         o 200/350/500のベースダメージ+ 自分と敵のAPを足したものの80% を与えるようになった。
         o 敵がマナ切れだったときのボーナスを無くした。
         o 殺した時のマナ回復を無くした。
   * 新しいパッシブ、 Equilibrium: マナを1%失う毎にマナ回復が0.5%上昇する。
   * その他
         o 推奨アイテムを更新
         o ベース移動速度を310から315に増加。
         o ベースアーマーを14から16に増加。
         o アーマーの/Lv上昇値を3.5から3.75に増加

Items

   * Spirit Visage の回復・リジェネを25%から20%に下げた
   * Sword of the Divineの効果時間を5秒から8秒に増加
   * Mercury Treads CC効果低減を40%から 35% に下げた
   * Innervating Locket はミニオンを回復しなくなりました

Summoner Spells

   * Igniteのツールチップでクールダウンが短かったのを直した

General

   * チャンピオン殺した時の経験値を10%増やした
   * 低レベルでの死亡時、リスポーンまでの時間を3秒くらい伸ばした
   * スコアボードにサモナースペルが載るようになった
   * レイテンシーがHUDに正確に表示されるようになったLatency will now properly display in the HUD
   * Teleport or Blink abilities will no longer reset the leashing on monsters
   * Duplicate items will no longer sell in slot order and can now be sold individually
   * Buffバーが32 buffまでいけるようになった
   * Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information
   * Fog内のチャンピオンがチャネリングしてる時、棒立ちで表示されることがなくなった
   * Fixed a bug where orders and spell casts would be lost in rare instances
   * メニューオプションの"Show HP Bars"がちゃんと効いてなかったのを修正
   * Fixed a bug where 'proc' effects like Malady and Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel, Chronoshift, or Rebirth
   * 多くのキャラクターで攻撃タイミングが微妙にズレてたのを修正
   * "Hide Center HUD Wall" オプションを "Center HUD Wall Display"に修正
   * いくつかのクライアントクラッシュを修正
   * いくつかのサーバークラッシュを修正

Masteries

   * Tenacity が原因で Cho'gathの Feast で敵を殺せなかったのを修正

Last edited by Udyr; Today at 06:01 PM..

原文

New Skins in the Store

   * Caterpillar Kog’Maw
   * Sonoran Kog’Maw
   * Striker Ezreal
   * Goalkeeper Blitzcrank
   * Blast Zone Heimerdinger
   * French Maid Nidalee

League of Legends v1.0.0.94

Kog'Maw, the Mouth of the Abyss

   * Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
   * Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
   * Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
   * Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
   * Icathian Surprise (Passive): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.

Akali

   * Fixed a bug with Akali’s attack timing
   * Using a potion while in Twilight Shroud will no longer break Akali out of stealth

Ashe

   * Frost Shot slow changed to 15/20/25/30/35% from 10/18/26/32/38%
   * Frost Shot no longer stacks with Volley
   * Volley now fires 7 missiles instead of 9
   * Volley bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80
   * Accumulate Wealth is now 'Hawkshot'. Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds
   * Enchanted Crystal Arrow
         o Fixed a bug where it was slowing for too long at ranks 2 and 3
         o Fixed a bug where it was stunning for more than the maximum stun duration
         o Increased the distance required to get a maximum duration stun

Blitzcrank

   * Added a timer to indicate when Mana Barrier can be used again
   * Static Field now silences for 0.5 seconds
   * Power Fist is no longer dodgable

Corki

   * Missile Barrage
         o Added a counter indicating how close to the Big One you are
         o 1 missile is now granted when you first put a point into it
         o Missile Barrage now reloads while dead and will no longer reset the stack count upon death

Cho'Gath

   * Vorpal Spikes can now be toggled off
   * Cho'gath will now be properly considered melee for the sake of items like Youmuu's Ghostblade
   * Feast
         o Fixed a bug at rank 3 Feast where Cho'gath has difficulty feasting when he has max Feast stacks
         o Fixed a bug where the Feast buff tooltip was not updating the bonus health when Cho'gath loses stacks
         o Fixed a bug where Cho'gath was not scaling properly when he loses stacks

Evelynn

   * Removed base dodge

Ezreal

   * Removed the heal component from Essence Flux
   * Essence Flux attack speed buff/debuff increased to 20/23/26/29/32 from 5/10/15/20/25

Garen

   * Fixed a bug where Garen will sometimes appear with a different skin after reconnecting

Gangplank

   * Parley bonus damage reduced to 100% from 110%
   * Parley is no longer dodgable and is unaffected by blinds
   * Raise Morale now grants 8/12/16/20/24 attack damage instead of 12-36% attack speed
   * Cannon Barrage
         o Cannonball damage reduced to 100/140/180 from 140/200/260
         o Cannonball radius increased to 275 from 225
         o Slow amount reduced to 35%/45/55 from 40/50/60

Gragas

   * Barrel Roll tooltip updated to give the correct ability power ratio when the barrel has reached its location

Heimerdinger

   * Fixed a bug where Turrets were targeting incorrectly

Janna

   * Howling Gale knock-up time reduced by 33%
   * Fixed a bug with Eye of the Storm where the particle would linger after the shield effect had been removed

Jax

   * Empower cooldown changed to 5 seconds from 7/6/5/4/3 seconds

Kayle

   * Divine Blessing heal reduced to 65/100/135/170/205 from 65/105/145/185/225
   * Righteous Fury ability power ratio reduced to.3 from .35
   * Righteous Fury base damage to 4/10/16/22/28 from 8/14/20/26/32
   * Intervention cooldown increased to 120/105/90 from 90 at all ranks

Morgana

   * Dark Binding now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a .9 AP ratio.
   * Soul Shackle ability power ratio changed to 1.0/1.0 from .5/1.5

Pantheon

   * Heartseeker Strike
         o Fixed a bug where Heartseeker Strike was dealing too much damage based upon your bonus damage.
         o Fixed a bug where Heartseeker Strike procced cast effects with every Heartseeker Strike tick
         o Damage scaling increased to 20/25/30/35/40%.
         o Heartseeker Strike will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage
   * Fixed a bug where Spear Shot wasn't scaling with enough of your damage from items
   * Spear Shot damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%.
   * Grand Skyfall now breaks spell shields and is blocked by spell shields.
   * Fixed a bug with Grand Skyfall where it was slowing for an incorrect amount of time
   * Pantheon will now be properly considered melee for the sake of items like Youmuu's Ghostblade

Poppy

   * Devastating Blow now breaks spell shields
   * Heroic Charge now breaks spell shields

Shaco

   * Updated the Deceive tooltip to clarify that the damage is bonus damage not a true critical
   * Fixed a bug where Jack in the Boxes would acquire targets incorrectly
   * Fixed a bug where Jack in the Boxes would lose their stealth before their lifetime expired

Teemo

   * Removed base dodge

Shen

   * Vorpal Blade heal reduced to 10/20/30/40/50 from 15/30/45/60/75

Sivir

   * Fixed a bug where Boomerang Blade double-procced cast effects like Guinsoo's Rageblade

Soraka

   * Wish
         o Ability power ratio reduced to 1.3 from 1.5
         o Heal reduced to 200/320/440 from 250/400/550
         o Mana cost reduced to 200/275/350 from 250/350/450

Veigar

   * Baleful Strike
         o Adjusted the way bonus ability power is granted.
         o Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
   * Dark Matter
         o Time to land reduced to 1.2 seconds from 1.6 seconds.
         o Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360
         o Cooldown reduced to 10 seconds from 12 seconds
   * Event Horizon
         o Reduced the mana cost to 80/95/110/125/140 from 90/110/130/150/170.
         o Lowered the cooldown to 20/19/18/17/16 from 24/22/20/18/16.
         o Increased range to 650 from 600.
   * Primordial Burst
         o Mana cost reduced to 150/200/250 from 200/300/400
         o Primordial Burst now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
         o Removed the conditional bonus damage for non-mana Champions.
         o Removed the mana restoration on kill.
   * New Passive – Equilibrium: Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
   * Miscellaneous
         o Updated recommended items
         o Base movement speed increased to 315 from 310
         o Base armor increased to 16 from 14
         o Armor per level increased to 3.75 from 3.5

Items

   * Spirit Visage healing and regen received reduced to 20% from 25%
   * Sword of the Divine activation duration increased to 8 from 5
   * Mercury Treads crowd control reduction reduced to 35% from 40%
   * Innervating Locket no longer heals minions

Summoner Spells

   * Fixed a bug with Ignite's tooltip cooldown value that made it seem shorter than it actually is

General

   * Champion kill experience increased by 10%.
   * Death timers on Summoner's Rift increased by roughly 3 seconds at low levels.
   * Summoner spells are now displayed on the scoreboard
   * Latency will now properly display in the HUD
   * Teleport or Blink abilities will no longer reset the leashing on monsters
   * Duplicate items will no longer sell in slot order and can now be sold individually
   * Buff bar updated to support up to 32 buffs
   * Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information
   * Revealing a channeling Champion in the Fog of War will no longer reveal show them as idle
   * Fixed a bug where orders and spell casts would be lost in rare instances
   * Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly
   * Fixed a bug where 'proc' effects like Malady and Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel, Chronoshift, or Rebirth
   * Fixed a bug where the attack timings of many characters were causing a slight delay before attacking.
   * Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display"
   * Fixed several client crashes
   * Fixed several server crashes

Masteries

   * Fixed a bug where the Tenacity mastery caused Cho'gath's Feast to not kill the target

Last edited by Udyr; Today at 06:01 PM..

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