Release Notes v1.0.0.94 2010/6/24
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http://www.leagueoflegends.com/board/showthread.php?t=143928
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League of Legends v1.0.0.94
Kog'Maw, the Mouth of the Abyss
* Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage. * Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it. * Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again). * Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana. * Icathian Surprise (Passive): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
Akali
* 攻撃タイミングバグってたのを直した * もうTwilight Shroud使ってる時にポーション飲んでもステルスとけないよ
Ashe
* Frost Shotのスローが10/18/26/32/38%から15/20/25/30/35%に * Frost Shotの効果はVolleyの効果とスタックしなくなった * Volleyは9発から7発に変更 now fires 7 missiles instead of 9 * Volleyの追加ダメージが40/50/60/70/80から 40/55/70/85/100 に増加 * Accumulate Wealth は 'Hawkshot'に。Hawkshotはパッシブでゴールド増加効果を残しつつ、無敵でターゲット出来ない鷹を指定地点に放てる。移動中も視界が取れるし、着いた場所で5秒間視界を確保できる。 * Enchanted Crystal Arrow o スロー効果がランク2から3に上がるまでの距離が長すぎたのを直した o スタン効果が最大になる距離が短かったのを直した o スタンが最大3.5秒になるまでの距離を伸ばした
Blitzcrank
* マナバリアーがもっかい使えるようになるまでのタイマーを付けた * Static Fieldは0.5秒のサイレンスが付いたよ * Power Fistはdodge出来なくなりました
Corki
* Missile Barrage o デカイの出るまであとどれ位かのカウンターを付けた o missile1発は指定した地点に行くようになった o Missile Barrageは死亡中もリロードするようになったし、死亡でカウンターがリセットされることもなくなった
Cho'Gath
* Vorpal Spikesはトグルで切れるようになった * Cho'gathはYoumuu's Ghostbladeみたいなアイテムの効果を受けられるようになった * Feast o rank 3のFeastでCho'gathがFeast stacksを最大まで溜めてる時に食えなかった(?)のを修正 o Cho'gathがstackを失ってもtooltipがそのままだったのを修正 o Cho'gathがstackを失っても正しく大きさが変わってなかったのを修正
Evelynn
* ベースdodge失くした
Ezreal
* Essence Fluxからヒール効果削った * Essence Fluxのattack speed buff/debuffを5/10/15/20/25から20/23/26/29/32に
Garen
* 再接続したときに時々違うスキンになってたのを修正
Gangplank
* Parleyの追加dを110%から100%に * ParleyはDodge出来ないし、ブラインドの影響を受けなくなりました * Raise Moraleは攻撃速度増加の代わりに8/12/16/20/24のDM増加になりました * Cannon Barrage o Cannonballのダメージを140/200/260から100/140/180に o Cannonballの範囲を225から275に拡大 o スロー効果を40/50/60%から35/45/55%に
Gragas
* Barrel Rollのtooltipを修正
Heimerdinger
* 砲台がのターゲッティングがおかしかったのを修正
Janna
* Howling Galeの打ち上げてる時間を33%短縮 * Eye of the Stormでシールド効果無くなってんのにエフェクトが残ってたのを修正
Jax
* Empowerのクールダウンを7/6/5/4/3秒から5秒に変更
Kayle
* Divine Blessingの回復量を65/105/145/185/225から65/100/135/170/205に下げた * Righteous FuryのAP倍率を0.35から0.3に下げた * Righteous Furyのベースダメージを8/14/20/26/32から4/10/16/22/28に下げた * Interventionのクールダウンを全ランク90秒だったのを120/105/90秒にした
Morgana
* Dark BindingのダメージがDoTじゃなくて一度に入るようになった。ダメージは80/135/190/245/300(+0.9)。 * Soul ShackleのAP倍率を.5/1.5から1.0/1.0に変更。
Pantheon
* Heartseeker Strike o 過分なダメージを与えてたのを修正 o 5回分キャストエフェクトも出てたのを修正 o ダメージを20/25/30/35/40%に増加 o 一部のダメージの2倍だったのをちゃんと全ダメージの2倍入るようになりました * Spear Shotのダメージ計算でアイテム分がちゃんと加算されてなかったのを修正 * Spear Shotのダメージを100/110/120/130/140%から100/115/130/145/160%に増加 * Grand Skyfallはスペルシールドの影響を受けるようになりました * Grand Skyfallのスローの効果時間がおかしかったのを修正 * PantheonはYoumuu's Ghostbladeみたいなアイテムの効果を受けられるようになった
Poppy
* Devastating Blowはスペルシールドを破れるようになった * Heroic Chargeはスペルシールドを破れるようになった
Shaco
* Deceiveのtooltipにクリティカルじゃなくてボーナスダメージだって明確に書いた(?) * Jack in the Boxesが捕捉するターゲットがおかしかったのを修正 * Jack in the Boxesが壊れる前にステルス消えてたのを修正
Teemo
* ベースdodge消した
Shen
* Vorpal Bladeの回復量を15/30/45/60/75から10/20/30/40/50に下げた
Sivir
* Boomerang Bladeのキャストエフェクトがダブってたの直した
Soraka
* Wish o AP倍率を1.5から1.3 に下げた o 回復量を 250/400/550から200/320/440 に下げた o マナコストを 250/350/450から200/275/350 に下げた
Veigar
* Baleful Strike o ボーナスAPの獲得手段を調整した o Veigarはどんなダメージソースでも、チャンピオンを殺す毎に 1/2/3/4/5 のボーナスAPを得る。 * Dark Matter o 着弾までの時間を1.6秒から1.2秒に短縮 o ベースダメージを 120/180/240/300/360 から 120/170/220/270/320 に下げた o クールダウンを12秒から10秒に短縮 * Event Horizon o マナコストを 90/110/130/150/170 から 80/95/110/125/140 に下げた o クールダウンを 24/22/20/18/16 から 20/19/18/17/16 に短縮 o 射程を600から650に延長。 * Primordial Burst o マナコストを 200/300/400 から 150/200/250 に下げた o 200/350/500のベースダメージ+ 自分と敵のAPを足したものの80% を与えるようになった。 o 敵がマナ切れだったときのボーナスを無くした。 o 殺した時のマナ回復を無くした。 * 新しいパッシブ、 Equilibrium: マナを1%失う毎にマナ回復が0.5%上昇する。 * その他 o 推奨アイテムを更新 o ベース移動速度を310から315に増加。 o ベースアーマーを14から16に増加。 o アーマーの/Lv上昇値を3.5から3.75に増加
Items
* Spirit Visage の回復・リジェネを25%から20%に下げた * Sword of the Divineの効果時間を5秒から8秒に増加 * Mercury Treads CC効果低減を40%から 35% に下げた * Innervating Locket はミニオンを回復しなくなりました
Summoner Spells
* Igniteのツールチップでクールダウンが短かったのを直した
General
* チャンピオン殺した時の経験値を10%増やした * 低レベルでの死亡時、リスポーンまでの時間を3秒くらい伸ばした * スコアボードにサモナースペルが載るようになった * レイテンシーがHUDに正確に表示されるようになったLatency will now properly display in the HUD * Teleport or Blink abilities will no longer reset the leashing on monsters * Duplicate items will no longer sell in slot order and can now be sold individually * Buffバーが32 buffまでいけるようになった * Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information * Fog内のチャンピオンがチャネリングしてる時、棒立ちで表示されることがなくなった * Fixed a bug where orders and spell casts would be lost in rare instances * メニューオプションの"Show HP Bars"がちゃんと効いてなかったのを修正 * Fixed a bug where 'proc' effects like Malady and Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel, Chronoshift, or Rebirth * 多くのキャラクターで攻撃タイミングが微妙にズレてたのを修正 * "Hide Center HUD Wall" オプションを "Center HUD Wall Display"に修正 * いくつかのクライアントクラッシュを修正 * いくつかのサーバークラッシュを修正
Masteries
* Tenacity が原因で Cho'gathの Feast で敵を殺せなかったのを修正
Last edited by Udyr; Today at 06:01 PM..
原文
New Skins in the Store
* Caterpillar Kog’Maw * Sonoran Kog’Maw * Striker Ezreal * Goalkeeper Blitzcrank * Blast Zone Heimerdinger * French Maid Nidalee
League of Legends v1.0.0.94
Kog'Maw, the Mouth of the Abyss
* Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage. * Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it. * Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again). * Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana. * Icathian Surprise (Passive): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
Akali
* Fixed a bug with Akali’s attack timing * Using a potion while in Twilight Shroud will no longer break Akali out of stealth
Ashe
* Frost Shot slow changed to 15/20/25/30/35% from 10/18/26/32/38% * Frost Shot no longer stacks with Volley * Volley now fires 7 missiles instead of 9 * Volley bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80 * Accumulate Wealth is now 'Hawkshot'. Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds * Enchanted Crystal Arrow o Fixed a bug where it was slowing for too long at ranks 2 and 3 o Fixed a bug where it was stunning for more than the maximum stun duration o Increased the distance required to get a maximum duration stun
Blitzcrank
* Added a timer to indicate when Mana Barrier can be used again * Static Field now silences for 0.5 seconds * Power Fist is no longer dodgable
Corki
* Missile Barrage o Added a counter indicating how close to the Big One you are o 1 missile is now granted when you first put a point into it o Missile Barrage now reloads while dead and will no longer reset the stack count upon death
Cho'Gath
* Vorpal Spikes can now be toggled off * Cho'gath will now be properly considered melee for the sake of items like Youmuu's Ghostblade * Feast o Fixed a bug at rank 3 Feast where Cho'gath has difficulty feasting when he has max Feast stacks o Fixed a bug where the Feast buff tooltip was not updating the bonus health when Cho'gath loses stacks o Fixed a bug where Cho'gath was not scaling properly when he loses stacks
Evelynn
* Removed base dodge
Ezreal
* Removed the heal component from Essence Flux * Essence Flux attack speed buff/debuff increased to 20/23/26/29/32 from 5/10/15/20/25
Garen
* Fixed a bug where Garen will sometimes appear with a different skin after reconnecting
Gangplank
* Parley bonus damage reduced to 100% from 110% * Parley is no longer dodgable and is unaffected by blinds * Raise Morale now grants 8/12/16/20/24 attack damage instead of 12-36% attack speed * Cannon Barrage o Cannonball damage reduced to 100/140/180 from 140/200/260 o Cannonball radius increased to 275 from 225 o Slow amount reduced to 35%/45/55 from 40/50/60
Gragas
* Barrel Roll tooltip updated to give the correct ability power ratio when the barrel has reached its location
Heimerdinger
* Fixed a bug where Turrets were targeting incorrectly
Janna
* Howling Gale knock-up time reduced by 33% * Fixed a bug with Eye of the Storm where the particle would linger after the shield effect had been removed
Jax
* Empower cooldown changed to 5 seconds from 7/6/5/4/3 seconds
Kayle
* Divine Blessing heal reduced to 65/100/135/170/205 from 65/105/145/185/225 * Righteous Fury ability power ratio reduced to.3 from .35 * Righteous Fury base damage to 4/10/16/22/28 from 8/14/20/26/32 * Intervention cooldown increased to 120/105/90 from 90 at all ranks
Morgana
* Dark Binding now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a .9 AP ratio. * Soul Shackle ability power ratio changed to 1.0/1.0 from .5/1.5
Pantheon
* Heartseeker Strike o Fixed a bug where Heartseeker Strike was dealing too much damage based upon your bonus damage. o Fixed a bug where Heartseeker Strike procced cast effects with every Heartseeker Strike tick o Damage scaling increased to 20/25/30/35/40%. o Heartseeker Strike will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage * Fixed a bug where Spear Shot wasn't scaling with enough of your damage from items * Spear Shot damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%. * Grand Skyfall now breaks spell shields and is blocked by spell shields. * Fixed a bug with Grand Skyfall where it was slowing for an incorrect amount of time * Pantheon will now be properly considered melee for the sake of items like Youmuu's Ghostblade
Poppy
* Devastating Blow now breaks spell shields * Heroic Charge now breaks spell shields
Shaco
* Updated the Deceive tooltip to clarify that the damage is bonus damage not a true critical * Fixed a bug where Jack in the Boxes would acquire targets incorrectly * Fixed a bug where Jack in the Boxes would lose their stealth before their lifetime expired
Teemo
* Removed base dodge
Shen
* Vorpal Blade heal reduced to 10/20/30/40/50 from 15/30/45/60/75
Sivir
* Fixed a bug where Boomerang Blade double-procced cast effects like Guinsoo's Rageblade
Soraka
* Wish o Ability power ratio reduced to 1.3 from 1.5 o Heal reduced to 200/320/440 from 250/400/550 o Mana cost reduced to 200/275/350 from 250/350/450
Veigar
* Baleful Strike o Adjusted the way bonus ability power is granted. o Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source. * Dark Matter o Time to land reduced to 1.2 seconds from 1.6 seconds. o Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360 o Cooldown reduced to 10 seconds from 12 seconds * Event Horizon o Reduced the mana cost to 80/95/110/125/140 from 90/110/130/150/170. o Lowered the cooldown to 20/19/18/17/16 from 24/22/20/18/16. o Increased range to 650 from 600. * Primordial Burst o Mana cost reduced to 150/200/250 from 200/300/400 o Primordial Burst now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target. o Removed the conditional bonus damage for non-mana Champions. o Removed the mana restoration on kill. * New Passive – Equilibrium: Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing. * Miscellaneous o Updated recommended items o Base movement speed increased to 315 from 310 o Base armor increased to 16 from 14 o Armor per level increased to 3.75 from 3.5
Items
* Spirit Visage healing and regen received reduced to 20% from 25% * Sword of the Divine activation duration increased to 8 from 5 * Mercury Treads crowd control reduction reduced to 35% from 40% * Innervating Locket no longer heals minions
Summoner Spells
* Fixed a bug with Ignite's tooltip cooldown value that made it seem shorter than it actually is
General
* Champion kill experience increased by 10%. * Death timers on Summoner's Rift increased by roughly 3 seconds at low levels. * Summoner spells are now displayed on the scoreboard * Latency will now properly display in the HUD * Teleport or Blink abilities will no longer reset the leashing on monsters * Duplicate items will no longer sell in slot order and can now be sold individually * Buff bar updated to support up to 32 buffs * Revamped the character stats screen to include Armor Penetration, Magic Penetration, Lifesteal, Spell Vamp, and Cooldown Reduction stats as well as reducing size and removing extraneous information * Revealing a channeling Champion in the Fog of War will no longer reveal show them as idle * Fixed a bug where orders and spell casts would be lost in rare instances * Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly * Fixed a bug where 'proc' effects like Malady and Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel, Chronoshift, or Rebirth * Fixed a bug where the attack timings of many characters were causing a slight delay before attacking. * Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display" * Fixed several client crashes * Fixed several server crashes
Masteries
* Fixed a bug where the Tenacity mastery caused Cho'gath's Feast to not kill the target
Last edited by Udyr; Today at 06:01 PM..
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