Release Notes v1.0.0.103 10/19/2010
公式告知
http://www.leagueoflegends.com/board/showthread.php?t=298128
日本語訳
PVP.net v1.21.16
* 更新があった場合、ストアとJournal of Justiceが光るようになった * 試合履歴でランクドゲームがノーマルゲームと表示されていたバグを修正 * ログイン後、ティッカーが正常に表示されていなかったバグを修正 * メッセージがないのにティッカーが表示されていたバグを修正 * ゲーム終了後、PVP.netの復帰に時間がかかることがあったバグを修正 * プライベートチャットを開始後、閉じれなくなっていたバグを修正 * PVP.netの動作に関連したネットワークの問題を修正 * ゲーム終了後のリザルトで、プレイヤーが部屋を抜けるとリザルトのプレイヤーの順番が間違って表示されることがあったバグを修正
League of Legends v1.0.0.103
新チャンピオン
Lux, the Lady of Luminosity
* Prismatic Wave: 杖を投げ、当たった味方に敵からのダメージを低減するバフを付与 * Lucent Singularity: 敵に5秒までスロウを与える範囲攻撃を行う。爆発させて範囲内に居る敵に魔法DMを与えることが出来る。 * Light Binding: 光の玉を撃ち、魔法DMを与えつつ敵をバインド(スネア)させる。効果が減衰するが2人目まで効果がある * Finales Funkln (Ultimate): 使用して間もなく、レーザーを射出し範囲内の敵全員を3秒間ブラインドにしながら魔法DMを与える。 * Illumination (Passive): Luxがスキルで攻撃すると6秒間敵を光らせ、効果中にLuxが攻撃するとデバフを消費して追加魔法DMが発生する。
Anivia
* Lv毎のHealth増加量を65から70に増加 * 基本攻撃力を45から48に増加
Amumu
* Bandage TossのCDを18/16/14/12/10秒から16/14/12/10/8秒に減少 * Curse of the Sad Mummyの効果時間を2.5秒から2秒に減少
Blitzcrank
* Lv毎のMana増加量を36から40に増加 * Static FieldのCDを40秒から30秒に減少 * Static Fieldはステルス状態の敵をターゲットしなくなった * Overdrive o CDを20秒から15秒に減少 o Manaコストを90から75に減少 o 移動速度を25%減少から75減少に変更、ついでにバグを修正 * Mana Barrierは発動時にManaを消費しなくなった(従って発動後の還元もなし)
Cho'Gath
* RuptureのCDを10秒から9秒に減少 * RuptureのManaコストを80/90/100/110/120から全ランク90に変更 * Vorpal SpikesはAoEスキルとして判定されるようになった(Rylai's ScepterやHextech Revolverの効果減少)
Corki
* Gatling GunのManaコストが60/75/90/105/120から60/70/80/90/100に減少 * Phosphorous BombのManaコストが90/100/110/120/130から80/90/100/110/120に減少
Evelynn
* Determined Killer(passiveスキル)が中立クリープには効果がないことをツールチップに明記 * Shadow Walkでタワーをスタンすることができたバグを修正 * Shadow Walkで攻撃をキャンセルしてもステルスが破れてしまうことがあったバグを修正 * Ravageは敵の後ろから攻撃しなくても追加効果が得られるようになった * Malice and SpiteのHealth回復量を350/500/650に固定した * Malice and SpiteのActiveには90秒のCDがついた。敵チャンピオンが死ぬとタイマーがリセットされる * ステータス o 基礎Healthを475から500に増加 o Lv毎のHealth増加量を76から86に増加 o Lv毎のManaリジェネ増加量を0.25から0.4に増加 o 基礎Manaリジェネを3.85から5に増加 * Riotによる追記: 上記のEvelynnの変更は途中段階であり、彼女のリメイクはまだ完了しているわけではない。
Ezreal
* Essence FluxのAPレシオを0.6から0.7に増加 * Trueshot BarrageAPレシオを0.7から0.8に増加
Fiddlesticks
* DrainのCDを12秒から10秒に減少 * DrainのManaコストを80/100/120/140/160から80/95/110/125/140に減少 * Dark WindのCDを15秒から14秒に減少
Galio
* Righteous GustのManaコストを70/75/80/85/90から80/85/90/95/100に増加 * Resolute SmiteのManaコストを60/65/70/75/80から70/75/80/85/90に増加 * Idol of DurandのManaコストを100/145/190から100/150/200に増加 * Idol of Durandの効果時間を2.5秒から2秒に減少
Garen
* Judgementはワードなどの透明オブジェクトにダメージを与えることができなくなった
Gragas
* Barrel RollのCDを12/11/10/9/8秒から11/10/9/8/7秒に減少 * Barrel Rollは攻撃速度を20/25/30/35/40%減少させる効果が付くようになった * Drunken RageのCDを30秒から25秒に減少 * Body SlamのCDを6秒から7秒に増加 * Explosive Caskは攻撃速度の減少効果がなくなった
Jax
* Equipment Masteryのツールチップがボーナスを表示するようになった * Leap Strike o 詠唱時間を20%減少 o 移動時間を20%増加 o APレシオを0.8から0.7に減少 * Empower o 効果がAoEから単体になった o 使用するとオートアタックのタイマーがリセットされるようになった o ダメージを40/60/80/100/120から75/110/145/180/215に増加 o AP・ADレシオを0.2から0.4に増加 o Manaコストを35から20に減少 o CDを全ランク5秒から9/8/7/6/5秒に増加 o ツールチップを修正して魔法DMを与えると明記 o Leap Strike又はRelentless Assaultの効果が乗っていた時にEmpowerが正常より少ないダメージを与えていたバグを修正 * Counter Strikeのダメージを80/100/120/140/160から80/110/140/170/200に増加 * Relentless Assault o (新Active): 20/35/50+Jaxのdodgeパーセントを5/6.5/8秒間、MRに追加。Manaコストは全ランク80、CDは全ランク60秒。 o 何回目の攻撃かをバフで表示するようになった o 効果が10個までスタックすることをツールチップに明記 * 推奨アイテムを更新
Karthus
* Lay WasteのManaコストを20/28/36/44/52から20/26/32/38/44に減少 * Wall of PainのCDを22秒から18秒に減少 * Death Defiedの仮死状態では、全てのスキルのコストを気にせず使えるようになった * Death Defiedのバグをいくつか修正
Kassadin
* Nether BladeのCDを15秒から12秒に減少
Katarina
* Death Lotusは全ランクで3人をターゲットして攻撃できるようになった
Kog'Maw
* Icathian Surpriseに一貫性をもたせるためにバグをいくつか修正
Malphite
* Seismic ShardのCDを10秒から8秒に減少 * Unstoppable ForceのCDを140/125/110秒から130/115/100秒に減少 * Ground Slamの実際より狭い範囲にしか効果がないように見えたバグを修正
Malzahar
* Nether Graspの射程を750から700に減少 * Call of the VoidのManaコストを90/100/110/120/130から80/90/100/110/120に減少 * Null ZoneのManaコストを80/95/110/125/140から90/100/110/120/130に変更
Miss Fortune
* Bullet Timeの射程を1500から1400に減少 * Bullet Timeのダメージスケールを45%から40%に減少 * Strutの移動速度ボーナスの最大を80から70に減少 * Double Upの跳弾射程を575から500に減少
Morgana
* Dark Bindingの当たり判定を小さくした * Black ShieldのAPレシオを1から0.8に減少 * Soul ShacklesのAPレシオを1から0.9に減少 * Soul Shacklesのダメージを175/250/350から175/250/325に変更
Nasus
* Siphoning Strikeはオートアタックのタイマーをリセットするようになった
Nidalee
* 基礎攻撃力を46から49に増加
Poppy
* Devastating Blowはオートアタックのタイマーをリセットするようになった
Rammus
* 移動速度を305から315に増加 * 基礎Manaリジェネを3.75から4.5に増加 * PowerballのCDを11秒から10秒に減少 * Defensive Ball CurlのCDを15秒から14秒に減少 * Defensive Ball Curlの効果はRammusの合計ARの10%に比例するようになった * Puncturing TauntのManaコストを50/65/80/95/110から50/60/70/80/90に減少 * Puncturing Tauntのレスポンスを良くするためにバグをいくつか修正
Shaco
* Jack in the Boxの射程を500から400に減少 * Jack in the Boxは壁の内側に作れなくなった
Singed
* ステータス o MRを35から30に減少 o 基礎Healthを429から448に増加 o Lv毎のHealth増加量を78から82に増加 * Mega AdhesiveのManaコストを80/90/100/110/120から70/80/90/100/110に減少 * FlingのCDを11.5秒から10秒に減少 * Insanity PotionのCDを120秒から100秒に減少 * Insanity Potionは詠唱スキルではなくなり、アニメーションもなくなった
Sion
* Death's Caressは詠唱アニメーションが無くなった * Death's Caressのダメージ減少を120/170/220/270/320から110/160/210/260/310に減少
Sivir
* On the Huntの攻撃速度ボーナスを25/45/65%から30/60/90%に増加 * On the Huntの攻撃速度ボーナスは味方に3分の1の効果になった(2分の1から減少) * Spell ShieldのMana回復を125から150に増加 * Spell ShieldのCDを28/24/20/16/12秒から22/19/16/13/10秒に減少
Swain
* Decrepify o APレシオを0.75から0.9に増加 o HighlanderやRagnarokを無視してスロウすることができたバグを修正 o ダメージが効果範囲外に出ても継続することがあったバグを修正 * NevermoreのAPレシオを0.5から0.7に増加 * Tormentのダメージを72/110/148/186/224から75/115/155/195/235に増加 * TormentのAPレシオを0.6から0.8に増加 * Carrion RenewalのManaリジェネボーナスを250%から300%に増加
Taric
* ImbueのManaコストを70/85/100/115/130から80/95/110/125/140に増加 * Imbueの回復量を70/110/150/190/230から60/100/140/180/220に減少
Teemo
* ステータス o 移動速度を300から305に増加 o 基礎攻撃力を51.3から47.3に減少 o Lv毎の攻撃力上昇を3.3から3.0に減少 * Camouflage o 透明になるまでの時間を3秒から2秒に減少 o Zhonya's RingやGuardian Angelの効果中の無敵状態では透明にならなくなった o Recll、Teleportは透明状態を破るようになった * Blinding Dart o 効果時間を1.5/2.0/2.5/3.0/3.5から1.5/1.75/2/2.25/2.5に減少 o CDを10秒から8秒に減少 o ブラインドが付与されるとオートアタックがキャンセルされるようになった(?) * Move Quickのツールチップを、CD減少効果を正常に表示するために修正 * Toxic Shotのティック毎のダメージを8/14/21/28/35から6/12/18/24/30に減少 * Toxic Shotのヒット時のダメージを8/14/21/28/35から9/18/27/36/45に増加 * Noxious Trap o Teemoは30/26/22秒毎に"stored mushroom"を最大3個まで得るようになる o キノコを置くごとに上記を一つ消費する o リチャージはCD減少の効果を受ける o キノコを既に3個持っているときは次のチャージが始まらない o ベースで生き返ると必ずキノコを2つ持っている状態になる o CDを20秒から1秒に減少 o ダメージを350/500/650から250/475/700に変更 * 推奨アイテムを更新
Tryndamere
* BloodlustのCDを14/13/12/11/10から12/11/10/9/8に減少 * Bloodlustのスタックごとの攻撃力上昇を3から5に増加 * Spinning SlashのCDを9秒から8秒に減少 * Spinning Slashの範囲が185から225に増加
Twisted Fate
* Pick a Cardの青カードのダメージ・Mana回復を30/45/60/75/90から40/60/80/100/120に増加
Twitch
* Debilitating Poisonは効果範囲を表示するようになった * Expungeは効果範囲を表示するようになった * Deadly Venomの効果時間を8秒から6に減少
Urgot
* "Recommended"タグを削除した * Heat Seeking Missilesはワードなどの透明オブジェクトにダメージを与えることができなくなった * Corrosive Chargeはワードなどの透明オブジェクトにダメージを与えることができなくなった
Zilean
* Chronoshiftは復活時に良性バフをほとんど取り除くようになった。例えばSorakaのAstral Blessing、GarenのJudgment、FiddlesticksのCrowstormなどが取り除かれる
アイテム関連
* Guardian Angelは復活時に良性バフをほとんど取り除くようになった * Last WhisperのArmor Penetrationはスキルにも効果が乗るようになった(が、タワーには依然効果なし) * Soul Shroudのレシピを変更:KindlegemとRuby CrystalとMana Manipulatorと485Gで作成可能。効果は変更なし * Kindlegemの合成コストを425から375に減少 * Shurelya's Reverieの合成コストを500Gから550Gに増加、合計コストはパッチ前と比べ変更なし * Maladyを再構築 o Dagger + Dagger + Amplifying Tomeと550Gで作成可能(合計コストが1890Gから1825Gに減少) o 性能が+50% attack speed、+25 ability powerに変更 o Unique Passiveを変更: 攻撃するたびに20の追加魔法DMを与え、MRを6減少させる。MR減少は4回までスタックする。 o (以前の性能:攻撃するたびに1スタックごとに5魔法DMを与える。6つまでスタックする。) * Warmog's Armor o 合成コストを1100から980に減少 o +770HPから +920HPに増加 o 最大ボーナスを450HP(変更なし?)、15HPRegに減少 o Unique Passiveを変更:minionを倒すとHP+4.5、HPReg+0.15、Championを倒すとHP+45、HPReg+1.5を得る。最大でHP+450、HPReg+15まで増加する。 * Atma's ImpalerのUnique Passiveは追加攻撃にも効果があるとツールチップに明記 * Rod of Agesの性能を(+360HP、+425MP、+50APから)+450HP、+525MP、+60APに増加 * Rod of Agesの最大ボーナスを(270HP、300MP、30APから)180HP、200MP、20APに減少 * Quicksilver SashのCDがCD減少効果を受けていたバグを修正 * Quicksilver SashのCDを120秒から105秒に減少
ルーン関連
* 全ランクのMark of DesolationのArmor Penetrationの効果を15%減少させた * 赤黄青色の全ランクのStrengthルーンのダメージを200%増加させた * 赤黄青色の全ランクのMightルーンのLv毎ダメージを35%増加させた * 全ランクのQuintessence of DesolationのArmor penetrationの効果を15%減少させた
その他
* ズームインとズームアウトの挙動を変更させた(反転?) * Flashを使ってもインビジを破らないようになった * チャンピオンの選択範囲をいくつか広げた(?)
スキン関連
* Pentakill Mordekaiserのサイズが大きくなった
原文
PVP.net and League of Legends will be updated during scheduled maintenance on 10/19/2010 from 1:30AM PDT (GMT -7) until 11AM
The Harrowing
* Limited edition Holiday Runes * Some sinfully sweet editions of your favorite in-game consumables * Frighteningly festive costumes for your minions * A sinister overhaul of Summoner's Rift featuring a more nocturnal motif * A terrifying new login to get you in the mood * Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!
New Skins in the Store
* Spellthief Lux * Sorceress Lux * Zombie Ryze * Kitty Cat Katarina * Pumkinhead Fiddlesticks * Nosferatu Vladimir * Lollipoppy * Mundo Mundo
PVP.net v1.21.16
* The Store and the Journal of Justice will now glow when there is new content available * Fixed a bug where Ranked Games were showing up as Normal Games in the Match History * Fixed a bug with the Ticker where new messages would not show up properly on login * Fixed a bug with the Ticker where it would show up when no message was posted * Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished * Fixed a bug where users could not remove a private chat once it had been opened * Fixed a network issue that was causing some performance related issues in PVP.net * Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room
League of Legends v1.0.0.103
Lux, the Lady of Luminosity
* Prismatic Wave: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. * Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area. * Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect. * Finales Funkln (Ultimate): After a short delay, Lux fires a laser pulse in front of her dealing damage to all enemy units in the area, as well as blinding them for up to 3 seconds. * Illumination (Passive): Lux's damaging spells illuminate the target for 6 seconds, granting her vision of the target. Lux's next attack ignites the debuff, dealing magic damage to the target.
Anivia
* Health per level increased to 70 from 65 * Base damage increased to 48 from 45
Amumu
* Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10 * Curse of the Sad Mummy duration reduced to 2 from 2.5
Blitzcrank
* Mana per Level increased to 40 from 36 * Static Field cooldown reduced to 30 from 40 * Static Field no longer targets stealthed units * Overdrive o Cooldown reduced to 15 from 20 o Mana cost reduced to 75 from 90 o Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug * Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated
Cho'Gath
* Rupture cooldown reduced to 9 from 10 * Rupture mana cost changed to 90 at all levels from 80/90/100/110/120 * Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Scepter or Hextech Revolver
Corki
* Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120 * Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130
Evelynn
* Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions. * Shadow Walk * Fixed a bug with Shadow Walk where you could stun towers * Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled * Ravage no longer has back facing requirement in order to gain the extra effect * Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist * Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies * Stats o Base health increased to 500 from 475 o Health per level increased from 86 to 76 o Mana regen per level increased to 0.4 from 0.25 o Base mana regen increased to 5 from 3.85. * Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.
Ezreal
* Essence Flux ability power ratio increased to .7 from .6 * Trueshot Barrage abiilty power ratio increased to .8 from .7
Fiddlesticks
* Drain cooldown reduced to 10 from 12 * Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160 * Dark Wind cooldown reduced to 14 from 15
Galio
* Righteous Gust mana cost increased to 80/85/90/95/100 from 70/75/80/85/90 * Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80 * Idol of Durand mana cost increased to 100/150/200 from 100/145/190 * Idol of Durand duration reduced to 2 from 2.5
Garen
* Judgment can no longer damage invisible minions or objects like wards
Gragas
* Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8 * Barrel Roll now slows attack speed by 20/25/30/35/40% * Drunken Rage cooldown reduced to 25 from 30 * Body Slam cooldown increased to 7 from 6 * Explosive Cask no longer slows attack speeds
Jax
* Equipment Mastery tooltip updated to show health gained from each source dynamically * Leap Strike o Cast time reduced by 20% o Travel speed increased by 20% o Ability power ratio reduced to 0.7 from 0.8 * Empower o Now only deals damage to a single target rather than to an area of effect o Now resets Jax’s autoattack timer when cast o Damage increased to 75/110/145/180/215 from 40/60/80/100/120 o Ability power and damage ratios increased to 0.4 from 0.2 o Mana cost reduced to 20 from 35 o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5 o Tooltip corrected to accurately state it deals magic damage o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike. * Counter Strike damage increased to 80/110/140/170/200 from 80/100/120/140/160 * Relentless Assault o New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of 60/60/60 seconds. o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault * Recommended items updated
Karthus
* Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52 * Wall of Pain cooldown reduced to 18 from 22 * Death Defied now allows all spells to be free to cast while defying death * Fixed several usability bugs with Death Defied
Kassadin
* Nether Blade cooldown reduced to 12 from 15
Katarina
* Death Lotus now fires blades at three targets at all levels
Kog'Maw
* Fixed several bugs with Icathian Surprise to be more consistent
Malphite
* Seismic Shard cooldown reduced to 8 from 10 * Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110 * Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did
Malzahar
* Nether Grasp range reduced to 700 from 750 * Call of the Void mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130 * Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140
Miss Fortune
* Bullet Time range reduced to 1400 from 1500 * Bullet Time scaling reduced to 40% of damage per shot from 45% * Strut maximum movement speed bonus reduced to 70 from 80 * Double Up bounce range reduced to 500 from 575
Morgana
* Dark Binding hitbox size reduced * Black Shield ability power ratio reduced to .8 from 1 * Soul Shackles ability power ratio reduced to .9 from 1 * Soul Shackles damage reduced to 175/250/325 from 175/250/350
Nasus
* Siphoning Strike now resets autoattacks
Nidalee
* Base damage increased to 49 from 46
Poppy
* Devastating Blow now resets autoattacks
Rammus
* Movement speed increased to 310 from 305 * Base Mana regen increased to 4.5 from 3.75 * Powerball cooldown reduced to 10 from 11 * Defensive Ball Curl cooldown reduced to 14 from 15 * Defensive Ball Curl now scales on 10% of Rammus's total armor * Puncturing Taunt mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110 * Fixed several bugs with Puncturing Taunt to make it more responsive
Shaco
* Jack in the Box cast range reduced to 400 from 500 * Jack in the Box can no longer be cast inside walls
Singed
* Stats o Magic resistance reduced to 30 from 35 o Base health increased to 448 from 429 o Health per level increased to 82 from 78 * Mega Adhesive mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120 * Fling cooldown reduced to 10 from 11.5 * Insanity Potion cooldown reduced to 100 from 120 * Insanity Potion no longer has a cast time or animation
Sion
* Death's Caress no longer has a cast animation * Death's Caress shield reduced to 110/160/210/260/310 from 120/170/220/270/320
Sivir
* On the Hunt attack speed speed bonus increased to 30/60/90% from 25/45/65% * On the Hunt now provides 1/3 of the attack speed bonus to allies * Spell Shield mana return increased to 150 from 125 * Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12
Swain
* Decrepify o Ability power ratio increased to 0.9 from 0.75 o Fixed a bug where Decrepify would slow through Highlander or Ragnarok o Fixed a bug where the damage portion sometimes would not stop after leaving the area * Nevermore ability power ratio increased to 0.7 from 0.5 * Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224 * Torment ability power ratio increased to 0.8 from 0.6 * Carrion Renewal regen increased to 300% from 250%
Taric
* Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130 * Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230
Teemo
* Stats o Base movespeed increased to 305 from 300 o Base damage reduced to 47.5 from 51.3 o Damage per level reduced to 3.0 from 3.3 * Camouflage o Fade time reduced to 2.0 seconds from 3.0 o Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active. o Recalling and Teleporting will now prevent Teemo from Camouflaging * Blinding Dart o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5 o Cooldown reduced to 8 seconds from 10 o Blinding Dart will now cancel autoattacks in progress when the blind is applied * Move Quick's tooltip will now update to display the effects of cooldown reduction * Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35 * Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35 * Noxious Trap o Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges o Each cast requires and consumes a charge o Time to gain a charge is reduced by cooldown reduction effects o Time to gain next charge does not progress while you are at maximum charges o Teemo always has two charges stored upon reviving at base o Cooldown on placing a trap reduced to 1 second from 20 o Damage changed to 250/475/700 from 350/500/650 * Recommended items updated
Tryndamere
* Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10 * Bloodlust damage per stack increased to 5 from 3 * Spinning Slash cooldown reduced to 8 from 9 * Spinning Slash area of effect increased to 225 from 185
Twisted Fate
* Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120 from 30/45/60/75/90
Twitch
* Debilitating Poison now has a range indicator * Expunge now has a range indicator * Deadly Venom duration reduced to 6 from 8
Urgot
* Removed "Recommended" tag * Heat Seeking Missiles can no longer hit invisible minions or objects like wards * Corrosive Charge no longer will lock onto invisible minions or objects like wards
Zilean
* Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
Items
* Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed. * Last Whisper unique armor penetration now functions with abilities (but still not against turrets) * Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold. Stats remain unchanged. * Kindlegem recipe price lowered to 375 from 425 * Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from the previous patch * Malady (remake) o Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold = 1825 total cost o Base stats changed to +50% attack speed, +25 ability power o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. o Magic resistance reduction stacks up to 4 times. * Warmog's Armor o Combine cost reduced to 980 from 1100 o Base stats increased to 920 health from 770 health o Bonuses now cap at 450 health and 15 hp/5 o Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5. * Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage * Rod of Ages base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power * Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power * Fixed a bug that allowed Quicksilver Sash to be affected by cooldown reduction * Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds
Runes
* Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15% * Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200% * Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35% * Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200% * Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35% * Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200% * Lesser Seal, Seal, and Greater Seal of Might damage increased by 35% * Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%
General
* Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out * Summoner Flash no longer breaks stealth * Updated selection radii for a number of champions
Skins
* Pentakill Mordekaiser's size has been increased
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